Project 1

This is my biggest python project, its a small game in pygame based around getting new high scores.
There are enimies falling from the top of the screen, falling at random speeds while the player
has to dodge them and collect points. If the player hits an enemy they loose a point, There are
multiple game modes, timed and infinite. Timed has a 60 second limit where the goal is to get
a high score which is saved in a seperate document, the same is said for the infinite game
mode where the timer keeps counting up indefinitly.

Xand1 Xand02 Xand02

Project 2

This project is a small test to see what I can do in pygame.
currently I have left and right movement, jumping and falling
physics. aswell as this, I have 2 abilities which are; 2. 3.

gif movement gif abi1 gif abi2

Project 3 - Droplets

This is the game from Project 1, now called Droplets. I've now made it in an actual game engine, Game Maker.
There is a working menu, game, and end screen finished. I have published this game on the site Itch.io.
I have implemented a bonus meter and a slow meter. The latter is self-explanatory,
whereas the bonus meter increases as you gain score without getting hit, giving bonuses such as
+5 points and double points. I am hoping to turn it into a rogue like in the futere as it will
give more replayability and use the concept in a fun and unique way.

dropletsMenu dropletsGame dropletsEnd